Battlefield 5 was met with intense criticism from the moments its reveal trailer dropped. Female soldiers filled British ranks, unrealistic uniforms donned infantry, and tanks sporting unique customizations rolled across the battlefield. These small things impacted its launch severely, hurting dice from day one. I’m here to say that alp the negativity was absolutely ridiculous.
Let’s just take a moment a understand that Battlefield isn’t a history lesson. It’s a video game. If I want my in game avatar to wear snow camo on a desert map then I absolutely have the right to do so. For those looking for historical accuracy, you most certainly had options to do so. You could’ve worn accurate uniforms, and had the appropriate weapons for the corresponding nation. I did, so there should be no complaints about that at all.
The Battlefield franchise gives us an opportunity to rewrite history in the form of major battles. Is it historically accurate that the Germans break through Verdun in Battlefield 1? Or how about the Ottomans having tanks? They could barely arm their soldiers let alone manage to fuel a multi ton war beast. It’s honestly the fault of Battlefield’s player community that it failed.
Rant officially over…
Now that we have that out of the way, let’s take a look at a few things that ACTUALLY went wrong with Battlefield 5.
So the first thing that really struck me was the lack of immersion in the game. Battlefield 1 had this amazing way of making you feel like you were apart of a larger war with every battle fought. The orchestra that accompanied every push on the frontline made you feel like like you were apart of this epic Hollywood charge. It was an amazing experience that set the stage of what a Battlefield game should be.
I feel like Battlefield 5 had a bit of identity crisis. The developers said they were going to deliver the core Battlefield experience, but with so many random game modes popping up, the player base was struggling to figure out exactly what that was. When I think of Battlefield, I think of open map warfare. I imagine huge conquest battles with infantry, armor, and aircraft duking it out in an epic combined arms operation. And snipers…so many gleams of light in the distance.
With so much going on, DICE split it’s player base. I mean don’t get me wrong, I’m all about trying new things, but let’s be honest. No one asked for that fortress game mode. That’s not delivering the core experience, it’s experimenting. I’m not here to beat a dead horse though. Battlefield 5 did alot more right than they did wrong, content creators just like to focus on the bad for views, and that’s simply wrong.
Battlefield 5 had a rough start that lasted its entire life cycle. Most of the fire was fanned by content creators trying to boost those views, but that’s a debate for a different day. It was a great game, and should’ve lasted alot longer than it did. I am a Battlefield fan, and always will be. It’s honestly the best FPS franchise on the market, and this little hic-up will be but a blemish in the past. DICE recently pulled support from Starwars: Battlefront 2 and Battlefield 5 to focus on Battlefield 6. Hopefully we hear something soon, but until then please enjoy the game and don’t let content creators influence how you feel about it.
How do you feel about Battlefield 5? Was it doomed from the start, or did changes in its life cycle send it to an early grave? Let us know!